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Religious City-States - Religious City-States can provide a large chunk of Faith each turn, and befriending or Allying with one in the early game can almost guarantee you get to Found a Religion. Shrines and Temples - these buildings provide +1/+2 Faith and are unlocked with Pottery and Philosophy, respectively. The following is not meant to be an exhaustive list of all means of getting Faith, but gives you an idea of some of your options: It scales very well with the size of your empire, and those many smaller Cities will put out more combined Religious Pressure than a few, taller Cities can. Faith is a resource that is easier to generate in Wide Civilizations, those with more Cities. While a couple of Civs get direct bonuses to Faith generation, all will need higher amounts of Faith to effectively utilize Religion. So if you want a specific set of Beliefs that go well together, you'd best get a Shrine built early on and get to Philosophy Technology for Temples.įaith is the resource that drives the Religion system in Civ 5 Gods and Kings. If you want the best pick of beliefs for your Religion, it's wise to found one early for each Pantheon Belief, Founder Belief, and all other Beliefs are unique to the Civ that picks them. Players coming late will spend more Faith founding their Pantheon but the first Great Prophet costs the same. You can find the number of remaining religions by clicking Additional Information in the top right > Religion Overview > World Religions. About 2/3 of Civs can found a religion in any game if you do not add more players to a custom game. There is a max to the number of religions that can be founded in a game, based on Map size. Starting a Religion Early: Maximum Religions and Duplicate Beliefs It can aid in any other victory type through indirect bonuses, making your people happier, helping you to get more Social Policies, or allowing you to afford a larger Military by helping you to raise money. Otherwise, it's a nice feature that you can use to benefit your Civilization in many ways.
Religion is very useful in a Cultural Victory as it boosts Tourism with other Civs if you share a Religion. The formation of Religious Pantheons and the birth of Great Prophets are also explained, along with a detailed list of Founder, Follower, and Enhancer Beliefs that provide tips to using them, good combinations, and ideas for gameplay strategies you might try. I'll cover how to get Faith and the process of Founding a Religion and spreading it through Religious Pressure.
This Guide to Religion in Civilization V Gods and Kings and Brave New World will teach you how the Religion gameplay mechanic works and provide tips to using it to your advantage. Civilization 5 Religion Guide Generating Faith and Founding a Religion in G&K and BNW Civ 5 Religion Guide - Gods & Kings and Brave New Worldįounding a Religion Allows You to Choose from Many Bonuses (Beliefs)